by David DeWald | Oct 13, 2010 | Community Management, Random Thoughts, Video Games
My first few weeks at Acclaim were mostly meetings around the launch of 2Moons. Daily conference calls with the CEO and the Marketing Manager. These meetings covered everything from the pricing of the cash shop items to finding voice talent to rework the in-game...
by David DeWald | Oct 1, 2010 | Community Management, Random Thoughts, Video Games
In order to tell my tale at Acclaim I need to take you back, all the way back to 1998. It was that year that a few things came together for me but most importantly it is the year that I started my second fan site. My first was for a game called Creatures; the second...
by David DeWald | Sep 27, 2010 | Community Management, Random Thoughts, Video Games
Now that Acclaim really is gone, absorbed by Playdom into the behemoth that is Disney, many people have asked that I write about my time there. And so I shall… I first want to say that what I will write is my personal thoughts and opinions as told from my perspective...
by David DeWald | Jul 30, 2010 | Community Management, Random Thoughts
At a young and impressionable age, I was introduced to the concept of “learning styles”. Specifically David Kolb’s learning styles model and experiential learning theory. My first contact with it was in the summer of 1989, a few years after the publication of...
by David DeWald | Jul 28, 2010 | Community Management, Random Thoughts
I was fortunate. That is really the only way I can say it. In High School I was fortunate to have a group of friends that helped define who and what I am today. In the past month, we have started to reconnect thanks to the power of Facebook. It is odd how easily we...
by David DeWald | Jun 2, 2010 | Community Management, Random Thoughts
I continue to play in the world of convenience retail, working third shift. I get to see many characters late at night. It is like there is another world that exists outside of the house of light. I see people headed for home, people starting their days. People...